Flashing lights warning!

Project 1: Formal and Functional Elements for Level Design & Game Architecture class. 

The player is a spy that has just completed their entry into a secure vault to steal important information. Upon grabbing the briefcase containing the information, the vault traps activate, turning on the shock mines and the laser beams, shutting off the overhead lighting, and activating red, flashing lights. Avoid the traps (that are hidden depending on the lighting) and make it out of the vault before the door closes!

By Hannah Storer, Nicholas Balog, Isaac Polite, Alexandra Jefferson, Carlos Soto

Published 9 days ago
StatusPrototype
PlatformsHTML5
Authorshannahstorer, ajefferson9, Balog19, CreamChezPichu
GenrePuzzle
Made withUnity

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project 1.zip 11 MB

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